A Mandelbulb fractal
The function I implemented is a bit wrong but the output was OK, running on about 30 FPS in 800×600 Image may be NSFW.
Clik here to view.
Only diffuse and specular light is used when rendering.
Rendered using DirectX, Shader Model 4.0.
Programming: digitalerr0r of Dark Codex (me Image may be NSFW.
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Music: sabotender of Dark Codex
Two great sources on the Mandelbulb:
http://www.skytopia.com/project/fractal/mandelbulb.html
http://en.wikipedia.org/wiki/Mandelbulb
Image may be NSFW.
Clik here to view.

Clik here to view.
